Wednesday, March 9, 2011

Over the Nexus

So, I recently downloaded and began playing Yugioh 5D's - World Championship 2011 - Over the Nexus.

That's a long title.

Much like its previous incarnation, it features regular one-on-one duels, tag team duels, Riding duels, Tag Team Riding duels, and certain plotline duels with special handicaps that can drastically change the difficulty.

You begin in Crash Town, a Wild-West themed part of the Yugioh universe, and have to work your way out to eventually join up with the rest of the main cast in the plot of the 5D's anime. Players of previous games will find the shapes of the locations very familiar, and would be surprised at the presence and familiarity of certain minor recurring NPCs.

In Crash Town, deciding who goes first is rather unique. Rather than doing the usual Rock-Paper-Scissors thing with the opponent, you are instead given a series of button commands and must input them faster than the opponent to get a guaranteed first turn. It's still RPS with the rest of dueling.

Not to mention your Starter Deck is a lot more competent than last time. You can form several well-used combos to perform Synchro Summons that would make owning your opponent a lot easier, and that's just using whatever cards you're already given at the start. And much like the previous 2 games in the series the AI is quite competent as it takes its time to think. However, the difficulty spikes faster since you have access to good cards earlier.

A few things that changed from previous games would possibly be the interface. It's gone back to a top-down view, and all the basic card information has been made compact in the bottom screen. There's also the option where whenever the opponent plays something new, all action stops to let you check the recently-played card. Good for new players, but annoying for experienced players who know what the card does already. It also slows down Tag Duels to a crawl, but fortunately this can be turned off.

New to the game is a "next move" option, where the game suggests to you what to do next. Good for beginners or those trying entirely new strategies, which can be critical when you're playing with a preset deck at one point in the plot. Note that this won't turn up in Puzzle Duels, though the people providing the puzzles are kind enough to give hints.

Speaking of Puzzle Duels, you do have the ability to make your own puzzles and share them with other players. A nice feature for people who love these kinds of Duels.

All in all, great game, great card database, great challenge. Just get the patched ROM or the authentic version so that copy protection doesn't cockblock you.

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Posted on 11:25 AM.


Friday, March 4, 2011

Results

Ah, welcome back. How'd you do for A's?

Ahahahahaha...

...Kai-san?

Hehehehe... hahahaha...

Please tell me you didn't completely mess it up...

FIVE OF A KIND! FIVE! You can't ever beat that hand!

That's odd, I thought there were only 4 Aces in the deck...

...Wait, straight As?

A for all 5 subjects! H3 was a Merit, but still, it's much better than I estimated.

Sir, I am proud.

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Posted on 10:19 PM.